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Dead Space gameplay
ACTION / ADVENTURE

Dead Space

The 2011 Dead Space mobile survival-horror game by IronMonkey Studios, running its original Android ARM library directly on Linux through a bionic/JNI compatibility loader.

ARM LINUXGAME FILES REQUIRED
↓ Download from GitHub 5.1 MB

Release 1.3.1

Source & updates on GitHub ↗

Port files only. Purchase the original game separately.

Build release notes

Notes are shown for each published release, alongside the build tag they describe.

Release 1.3.1 · 2026-09-23

Add Support for RG DS on rocknix panfrost

Release 1.3.0 · 2026-09-21
  • Automatic resolution detection and resolution.txt overrides.
  • Add Support for different aspect ratio
  • eapx first-launch stages and percentage.
  • Build instructions, testing posts, original credits and licences.
  • gptokeyb2 exit handling alongside native controls.
  • Add proper cover art.

Bring your game

Supply your own Dead Space Mobile for Xperia Play v1.1.33 APK, ZIP, or extracted folder. Put it in ports/deadspace/; the donor filename does not matter and the first launch extracts and validates it automatically. Keep the port release named deadspace-native-arm.zip. Wait for PortMaster's Finished running autoinstall dialog, then reboot normally before looking for the game in Ports. The supported native-library SHA1 is 0ed42b611415015807f759ec9b5457857143ce39. No game data is included. Display resolution is detected automatically; put WIDTHxHEIGHT in resolution.txt to override it.

Install the port

  1. Update PortMaster. Copy deadspace-portmaster.zip into its autoinstall/ folder and open PortMaster.
  2. Copy the owned game files into deadspace-portmaster/ as described above. Launch Dead Space from your ports menu.
Manual installation paths

Handheld controls

ControlAction
D-padMove the menu pointer
ATap/click at the pointer; game A when the pointer is hidden
BBack
X / YXperia Play X / Y
L1 / R1Shoulder buttons
L2Rotate/switch the weapon fire mode (simulated tilt)
R2Jump in Zero-G (simulated accelerometer motion)
StartPause/menu and restore the pointer
L3 / R3Show or hide the pointer
Left stickWalk through the virtual movement stick
Right stickContinuous camera/aim through the virtual touchpad

The original menus are touch-only. The port supplies a software pointer and turns the handheld controls into the same touch/key events used by the game.

Moving either analogue stick hides the pointer for gameplay. Press L3, R3 or Start to recover it for a menu.

Saves & troubleshooting

KEEP THE FORGE GLOWING

Connect & Support